UGC Esports as a platform had one goal and that was to enable all amateur and semi-pro gamers to come and play. One of our biggest ideals was to create a suitable environment where they can deem UGC Esports to be their home.
UI/UX Design, Frontend development, Backend development, DevOps, QA testing & platform support
It had a goal to inform the player of his activities, feature the latest shop items, and as well an ability to interact directly with other players through a social feed.
Here are some of the core elements incorporated into the web application.
UGC Esports is a multi-game platform that has a wide focus on AAA games making it so that the platform supports dynamic playoff.
Most of the functionalities performed on the platform by players transpire in real-time events data-wise.
The platform is approach through any device with keeping the same user experience on all screens.
Bracket tournament system with both knockout and double-elimination playoff styles inserted.
All scores are reported manually at the end of each match by teams. A match can be disputed if necessary.
A player is able to upgrade his account to a premium account level that comes set with perks.
An achievement system designed to keep the players and teams interested about platform activities.
Leagues as a competition system on UGC Esports comes off as a specialty. As their playoff flow is unique for any player or team registering for it. After the intial league duration is over and standings table results come in, a knockout tournament determines the winner.
“Working the crew from Ragebite has been nothing short of a pleasure. Their top notch team were able to realize our vision and even helped to improve upon it. We look forward to working with Ragebite as UGC Esports continues to evolve and grow!”
Everett Hicks,
UGC Events Manager
Players start off their experience on UGC Esports by queuing up randomly with their friends or alone into the matchmaking system.
Besides the standard single-player or team playoffs, UGC Esports supports an in-depth player party registration process for their competitions and matchmaking system. A party is a temporary team created by a group of players.
As any team has a specified name attached to it, so does a party so it can bear recognition in a competition or a match they’re participating in. A party has no roster lineups or similar, the size of the party depends on the team size required for a single competition being registered for.
Development, design, and support of a platform adapted to award their players based on their activity and time spent.
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